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Copyright: 2022 NVIDIA Corporation
License: MIT
 Permission is hereby granted, free of charge, to any person obtaining
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 permit persons to whom the Software is furnished to do so, subject to
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Copyright: 2022 NVIDIA Corporation
License: LICENSE
 NVIDIA nvTIFF Software License Agreement | NVIDIA Docs
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 Table of Contents LICENSE AGREEMENT FOR NVIDIA SOFTWARE DEVELOPMENT
 KITS iii Chapter 1. License. 1 1.1. Grant 1 1.2. Distribution
 Requirements 1 1.3. Authorized Users 2 1.4. Pre-Release SDK 2 1.5.
 Updates 2 1.6. Third Party Licenses 2 1.7. Reservation of Rights 3
 Chapter 2. Limitations. 4 Chapter 3. Ownership. 5 Chapter 4. No
 Warranties. 6 Chapter 5. Limitations of Liability. 7 Chapter 6.
 Termination. 8 Chapter 7. General. 9
.
 LICENSE AGREEMENT FOR NVIDIA SOFTWARE DEVELOPMENT KITS
.
 This license agreement, including exhibits attached ("Agreement") is a
 legal agreement between you and NVIDIA Corporation ("NVIDIA") and
 governs your use of a NVIDIA software development kit ("SDK"). Each
 SDK has its own set of software and materials, but here is a
 description of the types of items that may be included in a SDK:
 source code, header files, APIs, data sets and assets (examples
 include images, textures, models, scenes, videos, native API
 input/output files), binary software, sample code, libraries, utility
 programs, programming code and documentation. This Agreement can be
 accepted only by an adult of legal age of majority in the country in
 which the SDK is used. If you are entering into this Agreement on
 behalf of a company or other legal entity, you represent that you have
 the legal authority to bind the entity to this Agreement, in which
 case "you" will mean the entity you represent. If you don't have the
 required age or authority to accept this Agreement, or if you don't
 accept all the terms and conditions of this Agreement, do not
 download, install or use the SDK. You agree to use the SDK only for
 purposes that are permitted by (a) this Agreement, and (b) any
 applicable law, regulation or generally accepted practices or
 guidelines in the relevant jurisdictions.
.
 Chapter 1.    License.
.
 1.1. Grant Subject to the terms of this Agreement, NVIDIA hereby grants
 you a non-exclusive, non- transferable license, without the right to
 sublicense (except as expressly provided in this Agreement) to: 1.
 Install and use the SDK, 2. Modify and create derivative works of
 sample source code delivered in the SDK, and 3. Distribute those
 portions of the SDK that are identified in this Agreement as
 distributable, as incorporated in object code format into a software
 application that meets the distribution requirements indicated in this
 Agreement.
.
 1.2. Distribution Requirements These are the distribution requirements
 for you to exercise the distribution grant: 1. Your application must
 have material additional functionality, beyond the included portions
 of the SDK. 2. The distributable portions of the SDK shall only be
 accessed by your application. 3. The following notice shall be
 included in modifications and derivative works of sample source code
 distributed: "This software contains source code provided by NVIDIA
 Corporation." 4. Unless a developer tool is identified in this
 Agreement as distributable, it is delivered for your internal use
 only. 5. The terms under which you distribute your application must be
 consistent with the terms of this Agreement, including (without
 limitation) terms relating to the license grant and license
 restrictions and protection of NVIDIA's intellectual property rights.
 Additionally, you agree that you will protect the privacy, security
 and legal rights of your application users. 6. You agree to notify
 NVIDIA in writing of any known or suspected distribution or use of the
 SDK not in compliance with the requirements of this Agreement, and to
 enforce the terms of your agreements with respect to distributed SDK.
.
 1.3. Authorized Users You may allow employees and contractors of your
 entity or of your subsidiary(ies) to access and use the SDK from your
 secure network to perform work on your behalf. If you are an academic
 institution you may allow users enrolled or employed by the academic
 institution to access and use the SDK from your secure network. You
 are responsible for the compliance with the terms of this Agreement by
 your authorized users. If you become aware that your authorized users
 didn't follow the terms of this Agreement, you agree to take
 reasonable steps to resolve the non-compliance and prevent new
 occurrences.
.
 1.4. Pre-Release SDK The SDK versions identified as alpha, beta,
 preview or otherwise as pre-release, may not be fully functional, may
 contain errors or design flaws, and may have reduced or different
 security, privacy, accessibility, availability, and reliability
 standards relative to commercial versions of NVIDIA software and
 materials. Use of a pre-release SDK may result in unexpected results,
 loss of data, project delays or other unpredictable damage or loss.
 You may use a pre-release SDK at your own risk, understanding that
 pre-release SDKs are not intended for use in production or business-
 critical systems. NVIDIA may choose not to make available a commercial
 version of any pre-release SDK. NVIDIA may also choose to abandon
 development and terminate the availability of a pre- release SDK at
 any time without liability.
.
 1.5. Updates NVIDIA may, at its option, make available patches,
 workarounds or other updates to this SDK. Unless the updates are
 provided with their separate governing terms, they are deemed part of
 the SDK licensed to you as provided in this Agreement. You agree that
 the form and content of the SDK that NVIDIA provides may change
 without prior notice to you. While NVIDIA generally maintains
 compatibility between versions, NVIDIA may in some cases make changes
 that introduce incompatibilities in future versions of the SDK.
.
 1.6. Components Under Other Licenses The SDK may come bundled with, or
 otherwise include or be distributed with, NVIDIA or third party
 software licensed with separate legal notices or terms as may be
 described in proprietary notices accompanying the SDK. If and to the
 extent there is a conflict between the terms in this Agreement and the
 license terms associated with the component, the license terms
 associated with the components control only to the extent necessary to
 resolve the conflict.
.
 1.7. Reservation of Rights NVIDIA reserves all rights, title and
 interest in and to the SDK not expressly granted to you under this
 Agreement.
.
 Chapter 2. Limitations.
.
 The following license limitations apply to your use of the SDK: 2.1 You
 may not reverse engineer, decompile or disassemble, or remove
 copyright or other proprietary notices from any portion of the SDK or
 copies of the SDK. 2.2 Except as expressly provided in this Agreement,
 you may not copy, sell, rent, sublicense, transfer, distribute,
 modify, or create derivative works of any portion of the SDK. 2.3
 Unless you have an agreement with NVIDIA for this purpose, you may not
 indicate that an application created with the SDK is sponsored or
 endorsed by NVIDIA. 2.4 You may not bypass, disable, or circumvent any
 encryption, security, digital rights management or authentication
 mechanism in the SDK. 2.5 You may not use the SDK in any manner that
 would cause it to become subject to an open source software license.
 As examples, licenses that require as a condition of use,
 modification, and/or distribution that the SDK be (i) disclosed or
 distributed in source code form; (ii) licensed for the purpose of
 making derivative works; or (iii) redistributable at no charge. 2.6
 You acknowledge that the SDK as delivered is not tested or certified
 by NVIDIA for use in connection with the design, construction,
 maintenance, and/or operation of any system where the use or failure
 of such system could result in a situation that threatens the safety
 of human life or results in catastrophic damages (each, a "Critical
 Application"). Examples of Critical Applications include use in
 avionics, navigation, autonomous vehicle applications, ai solutions
 for automotive products, military, medical, life support or other life
 critical applications. NVIDIA shall not be liable to you or any third
 party, in whole or in part, for any claims or damages arising from
 such uses. You are solely responsible for ensuring that any product or
 service developed with the SDK as a whole includes sufficient features
 to comply with all applicable legal and regulatory standards and
 requirements. 2.7 You agree to defend, indemnify and hold harmless
 NVIDIA and its affiliates, and their respective employees,
 contractors, agents, officers and directors, from and against any and
 all claims, damages, obligations, losses, liabilities, costs or debt,
 fines, restitutions and expenses (including but not limited to
 attorney's fees and costs incident to establishing the right of
 indemnification) arising out of or related to products or services
 that use the SDK in or for Critical Applications, and for use of the
 SDK outside of the scope of this Agreement or not in compliance with
 its terms.
.
 Chapter 3. Ownership.
.
 3.1 NVIDIA or its licensors hold all rights, title and interest in and
 to the SDK and its modifications and derivative works, including their
 respective intellectual property rights, subject to your rights under
 Section 3.2. This SDK may include software and materials from NVIDIA's
 licensors, and these licensors are intended third party beneficiaries
 that may enforce this Agreement with respect to their intellectual
 property rights. 3.2 You hold all rights, title and interest in and to
 your applications and your derivative works of the sample source code
 delivered in the SDK, including their respective intellectual property
 rights, subject to NVIDIA's rights under section 3.1. 3.3 You may, but
 don't have to, provide to NVIDIA suggestions, feature requests or
 other feedback regarding the SDK, including possible enhancements or
 modifications to the SDK. For any feedback that you voluntarily
 provide, you hereby grant NVIDIA and its affiliates a perpetual, non-
 exclusive, worldwide, irrevocable license to use, reproduce, modify,
 license, sublicense (through multiple tiers of sublicensees), and
 distribute (through multiple tiers of distributors) it without the
 payment of any royalties or fees to you. NVIDIA will use feedback at
 its choice. NVIDIA is constantly looking for ways to improve its
 products, so you may send feedback to NVIDIA through the developer
 portal at https://developer.nvidia.com.
.
 Chapter 4. No Warranties.
.
 THE SDK IS PROVIDED BY NVIDIA "AS IS" AND "WITH ALL FAULTS." TO THE
 MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES EXPRESSLY
 DISCLAIM ALL WARRANTIES OF ANY KIND OR NATURE, WHETHER EXPRESS,
 IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY WARRANTIES OF
 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, NON-
 INFRINGEMENT, OR THE ABSENCE OF ANY DEFECTS THEREIN, WHETHER LATENT OR
 PATENT. NO WARRANTY IS MADE ON THE BASIS OF TRADE USAGE, COURSE OF
 DEALING OR COURSE OF TRADE.
.
 Chapter 5. Limitations of Liability.
.
 TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS AFFILIATES SHALL
 NOT BE LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL
 DAMAGES, OR ANY LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF
 GOODWILL, OR THE COSTS OF PROCURING SUBSTITUTE PRODUCTS, ARISING OUT
 OF OR IN CONNECTION WITH THIS AGREEMENT OR THE USE OR PERFORMANCE OF
 THE SDK, WHETHER SUCH LIABILITY ARISES FROM ANY CLAIM BASED UPON
 BREACH OF CONTRACT, BREACH OF WARRANTY, TORT (INCLUDING NEGLIGENCE),
 PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY OF LIABILITY.
 IN NO EVENT WILL NVIDIA'S AND ITS AFFILIATES TOTAL CUMULATIVE
 LIABILITY UNDER OR ARISING OUT OF THIS AGREEMENT EXCEED US$10.00. THE
 NATURE OF THE LIABILITY OR THE NUMBER OF CLAIMS OR SUITS SHALL NOT
 ENLARGE OR EXTEND THIS LIMIT. These exclusions and limitations of
 liability shall apply regardless if NVIDIA or its affiliates have been
 advised of the possibility of such damages, and regardless of whether
 a remedy fails its essential purpose. These exclusions and limitations
 of liability form an essential basis of the bargain between the
 parties, and, absent any of these exclusions or limitations of
 liability, the provisions of this Agreement, including, without
 limitation, the economic terms, would be substantially different.
.
 Chapter 6. Termination.
.
 6.1 This Agreement will continue to apply until terminated by either
 you or NVIDIA as described below. 6.2 If you want to terminate this
 Agreement, you may do so by stopping to use the SDK. 6.3 NVIDIA may,
 at any time, terminate this Agreement if: (i) you fail to comply with
 any term of this Agreement and the non-compliance is not fixed within
 thirty (30) days following notice from NVIDIA (or immediately if you
 violate NVIDIA's intellectual property rights); (ii) you commence or
 participate in any legal proceeding against NVIDIA with respect to the
 SDK; or (iii) NVIDIA decides to no longer provide the SDK in a country
 or, in NVIDIA's sole discretion, the continued use of it is no longer
 commercially viable. 6.4 Upon any termination of this Agreement, you
 agree to promptly discontinue use of the SDK and destroy all copies in
 your possession or control. Your prior distributions in accordance
 with this Agreement are not affected by the termination of this
 Agreement. Upon written request, you will certify in writing that you
 have complied with your commitments under this section. Upon any
 termination of this Agreement all provisions survive except for the
 licenses granted to you.
.
 Chapter 7. General.
.
 If you wish to assign this Agreement or your rights and obligations,
 including by merger, consolidation, dissolution or operation of law,
 contact NVIDIA to ask for permission. Any attempted assignment not
 approved by NVIDIA in writing shall be void and of no effect. NVIDIA
 may assign, delegate or transfer this Agreement and its rights and
 obligations, and if to a non- affiliate you will be notified. You
 agree to cooperate with NVIDIA and provide reasonably requested
 information to verify your compliance with this Agreement. This
 Agreement will be governed in all respects by the laws of the United
 States and of the State of Delaware as those laws are applied to
 contracts entered into and performed entirely within Delaware by
 Delaware residents, without regard to the conflicts of laws
 principles. The United Nations Convention on Contracts for the
 International Sale of Goods is specifically disclaimed. You agree to
 all terms of this Agreement in the English language. The state or
 federal courts residing in Santa Clara County, California shall have
 exclusive jurisdiction over any dispute or claim arising out of this
 Agreement. Notwithstanding this, you agree that NVIDIA shall still be
 allowed to apply for injunctive remedies or an equivalent type of
 urgent legal relief in any jurisdiction. If any court of competent
 jurisdiction determines that any provision of this Agreement is
 illegal, invalid or unenforceable, such provision will be construed as
 limited to the extent necessary to be consistent with and fully
 enforceable under the law and the remaining provisions will remain in
 full force and effect. Unless otherwise specified, remedies are
 cumulative. Each party acknowledges and agrees that the other is an
 independent contractor in the performance of this Agreement. The SDK
 has been developed entirely at private expense and is "commercial
 items" consisting of "commercial computer software" and "commercial
 computer software documentation" provided with RESTRICTED RIGHTS. Use,
 duplication or disclosure by the U.S. Government or a U.S. Government
 subcontractor is subject to the restrictions in this Agreement
 pursuant to DFARS 227.7202-3(a) or as set forth in subparagraphs
 (b)(1) and (2) of the Commercial Computer Software - Restricted Rights
 clause at FAR 52.227-19, as applicable. Contractor/ manufacturer is
 NVIDIA, 2788 San Tomas Expressway, Santa Clara, CA 95051. The SDK is
 subject to United States export laws and regulations. You agree that
 you will not ship, transfer or export the SDK into any country, or use
 the SDK in any manner, prohibited by the United States Bureau of
 Industry and Security or economic sanctions regulations administered
 by the U.S. Department of Treasury's Office of Foreign Assets Control
 (OFAC),
.
 or any applicable export laws, restrictions or regulations. These laws
 include restrictions on destinations, end users and end use. By
 accepting this Agreement, you confirm that you are  not a resident or
 citizen of any country currently embargoed by the U.S. and that you
 are not otherwise prohibited from receiving the SDK. Any notice
 delivered by NVIDIA to you under this Agreement will be delivered via
 mail, email or fax. You agree that any notices that NVIDIA sends you
 electronically will satisfy any legal communication requirements.
 Please direct your legal notices or other correspondence to NVIDIA
 Corporation, 2788 San Tomas Expressway, Santa Clara, California 95051,
 United States of America, Attention: Legal Department. This Agreement
 and any exhibits incorporated into this Agreement constitute the
 entire agreement of the parties with respect to the subject matter of
 this Agreement and supersede all prior negotiations or documentation
 exchanged between the parties relating to this SDK license. Any
 additional and/or conflicting terms on documents issued by you are
 null, void, and invalid. Any amendment or waiver under this Agreement
 shall be in writing and signed by representatives of both parties. (v.
 March 31, 2022)
.
 Chapter 8. nvTIFF SUPPLEMENT TO SOFTWARE LICENSE AGREEMENT FOR NVIDIA
 SOFTWARE DEVELOPMENT KITS
.
 The terms in this supplement govern your use of the NVIDIA nvTIFF SDK
 under the terms of your license agreement ("Agreement") as modified by
 this supplement. Capitalized terms used but not defined below have the
 meaning assigned to them in the Agreement. This supplement is an
 exhibit to the Agreement and is incorporated as an integral part of
 the Agreement. In the event of conflict between the terms in this
 supplement and the terms in the Agreement, the terms in this
 supplement govern. 1. License Scope. The SDK is licensed for you to
 develop applications only for use in systems with NVIDIA GPUs. 2.
 Distribution. The following portions of the SDK are distributable
 under the Agreement: the runtime files .so and .h, nvTIFF_0.dll,
 nvTIFF.lib and libnvTIFF_static.a. 3. Licensing. If the distribution
 terms in this Agreement are not suitable for your organization, or for
 any questions regarding this Agreement, please contact NVIDIA at
 nvidia-compute- license-questions@nvidia.com (v. March 31, 2022)
